

So I spent about two weeks revising everything. I had originally worked on this as a card-based game called The Haunt, but after reading Breathless, its system for dwindling resources and weakening abilities just felt.right. (which I enjoy watching to no end, even though I'm too timid to play them myself). Using the Breathless game system from Fari RPGs, lifeLESS attempts to emulate all of our favorite ghost-hunting TV programs and popular indie video games like Phasmophobia and Conrad Stevenson's Paranormal P.I. Of course, the ghosts might have something to say about that. In the footsteps of the (in)famous cable reality shows and streaming amateurs who have come before, your team of Investigators explore haunted locations in search of the supernatural and unexplained in the hopes of becoming internet sensations! It should be easy, right? A few ghost boxes, a rosary, a Ouija board and some nightvision cameras should make for some great viewing, right? And who knows? Maybe you'll actually capture some photos that could conceivably be argued as evidence of ghosts.
